I am a full time writer of video games and fiction, with over fifteen published games and several more in development. In addition I have done game script consulting, marketing copy, etc. and published several short stories.

Information on my various projects, past and future, are posted on the Works page. I keep a running commentary on games, life, and writing in my blog.

If you are curious about my approach to game writing please take a look at the on-line interview here in Stephen Dinehart's excellent Narrative Design Exploratorium. I am also featured in an interview on the game development for R.U.S.E. here ("Making of Mo cap").

I have also presented at conferences on the subject of game writing, with a particular interest in story structure, story delivery, and credible characters. However my first and primary passion has always remained good writing, regardless of the medium.